/************************************************************************

								Heroes IV
					  Copyright 2001, The 3DO Company

	------------------------------------------------------------------
  						 combat_creature_set.h

	$Header: $

	$NoKeywords: $

 ************************************************************************/

#if !defined( COMBAT_CREATURE_SET_H_INCLUDED )
#define COMBAT_CREATURE_SET_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include <set>
#include "combat_creature_ptr.h"

// ---------------------------------------------------------
// list of combat creatures, always sorted 
// ---------------------------------------------------------
class t_combat_creature_set : public std::set<t_combat_creature_ptr>
{
};


#endif // COMBAT_CREATURE_SET_H_INCLUDED